Cartography
The
descent
Everything we have finished, plotted at the depth its difficulty puts it. The route runs top to bottom; the shaft on the left reads out whichever axis you are ordering by. Nothing here is a ranking — depth is not merit.
After Work Continue
Why This Blog Exists: Going Back to Old Games Without Lying to Ourselves
Why This Blog Exists: Going Back to Old Games Without Lying to Ourselves
Second Run
Replaying Metal Gear Solid in 2026: Does It Still Feel Radical, or Just Revered?
Replaying Metal Gear Solid in 2026: Does It Still Feel Radical, or Just Revered?
Memory vs. Reality
The Hard Truth About Replayability in PS1-Era RPGs
The Hard Truth About Replayability in PS1-Era RPGs
Living Room Static
Why a CRT Changes the Mood of a Game More Than People Admit
Why a CRT Changes the Mood of a Game More Than People Admit
Second Run
Replaying Deus Ex in 2026: Clunky Masterpiece or Still the Real Thing?
Replaying Deus Ex in 2026: Clunky Masterpiece or Still the Real Thing?
After Work Continue
What Happened to the Part of Me That Used to Finish Every JRPG
What Happened to the Part of Me That Used to Finish Every JRPG
Second Run
Is Castlevania Symphony of the Night Still Effortless, or Are We Filling in the Gaps?
Is Castlevania Symphony of the Night Still Effortless, or Are We Filling in the Gaps?
Memory vs. Reality
Five Famous Old Games That Feel Much Slower Than You Remember
Five Famous Old Games That Feel Much Slower Than You Remember
Living Room Static
The Strange Comfort of Boot Screens, Disc Swaps, and Loading Chimes
The Strange Comfort of Boot Screens, Disc Swaps, and Loading Chimes
Second Run
Resident Evil Remake: Why This One Aged Like Architecture
Resident Evil Remake: Why This One Aged Like Architecture
After Work Continue
How Getting Older Changed the Kinds of Games I Can Love
How Getting Older Changed the Kinds of Games I Can Love
Memory vs. Reality
No, "It Was Good for Its Time" Is Not Always Enough
No, "It Was Good for Its Time" Is Not Always Enough
Second Run
Replaying Shenmue in 2026: Atmosphere, Ambition, and the Limits of Patience
Replaying Shenmue in 2026: Atmosphere, Ambition, and the Limits of Patience
Living Room Static
Why Old Game Manuals Did Half the Worldbuilding
Why Old Game Manuals Did Half the Worldbuilding
Second Run
Does Knights of the Old Republic Still Deserve the Time Commitment?
Does Knights of the Old Republic Still Deserve the Time Commitment?
After Work Continue
The Difference Between a Personal Favorite and a Recommendation
The Difference Between a Personal Favorite and a Recommendation
Memory vs. Reality
The Boss Fights We Remember as Epic and the Ones That Actually Were
The Boss Fights We Remember as Epic and the Ones That Actually Were
Living Room Static
Collecting Retro Hardware Without Turning Your House Into a Museum
Collecting Retro Hardware Without Turning Your House Into a Museum
Second Run
What Halo Combat Evolved Still Gets Right About Space and Silence
What Halo Combat Evolved Still Gets Right About Space and Silence
After Work Continue
Some Classics Are Better as Memories — and That's Not an Insult
Some Classics Are Better as Memories — and That's Not an Insult